Nov
27
Bungie and Independence
Tue, 2007-11-27 22:03
I read a nice interview with Harold Ryan from Bungie in this month's Develop, about their decision to split from Microsoft.
In it he says:
"so we’ve chosen people to balance that out but who understand that the primary aim of the company is to make the best innovative, creative entertainment possible. And if that means we’re a break-even company instead of a massively profitable company, then that’s where we’ll go.
We’re going to make the games that both gamers and us ourselves would want to play. If that makes us successful from a financial point of view then awesome, but we’re not going to do it the other way – target being profitable and see what kind of game we could make to do that."
Suffice to say that this spoke to me. I wonder if they've got any jobs going :)
Tags: bungie.games, development
- Sam Deane's blog
- Login to post comments
